AlphaConsole 1.3.15 Patch Notes
The latest update brings improvements, bug fixes, and an exciting new feature in development!
Letter From the Developer
Sorry for the long delay between updates. AlphaConsole is a passion project and a hobby, so it is hard to prioritise it sometimes. I still enjoy building new features, and I am motivated to do so, but the updates will not be regular or scheduled at all. I wanted to thank every single person who has ever used AlphaConsole, and even more thanks to the 750,000+ unique users who have used AlphaConsole this year! It blows my mind that even after all this time without an update or support, there are so many of you still using the plugin. Lastly; and this is a plug, so tap out now if you don't want to hear it. This project does have its costs, which are hard to cover with the donations alone. If you are willing and able to support, please head on over to the Patreon page and make a pledge. We can't offer much, but your name will appear in the Patreon tab inside the plugin, and all donations will support the general server and development costs.
AlphaConsole PatreonThank you again.
Patch Highlights
- Reactive wheels now respond to individual wheel spin speeds, rather than overall car speed.
- Animated custom ball textures persist through goal fade-outs instead of resetting.
- Antenna textures no longer affect other antennas incorrectly.
- Texture/Equipped item compatibility errors display more consistently.
- Added ability to override your Avatar.
- EpicAvatar.png is now obsolete and can be deleted.
- TextureDeveloperMode improvements:
- The plugin scans for more texture parameter names.
- Added texture viewer for equipped Antenna items.
- Added texture viewer for equipped Topper items.
- Fixed a bug preventing some toppers from being editable.
- Fixed exploit allowing custom ball textures in Private Matches.
- Fixed bug preventing application of single-decal decal groups.
- Oh, also: A brand new feature is on the way! Stay tuned.